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Rosy Raven Game Dev

About Me

I'm Robin Quintin, a gameplay programmer from the heart of Appalachia. I've been creating anything and everything for as long as I can remember, and am always ready to learn something new!

Portfolio

Overview

An entry in the second 2026 Brackeys Game Jam made with a team of five developers. The theme was "Trust No One", so we made a card game where lying is not only encouraged, but required.

Software & Languages Used

-Unity Engine

-Visual Studio

-GitHub

-C#

Overview

An art test in which I had a week to create a zombie hoard style game prototype.

Software & Languages Used

-Unity Engine

-Visual Studio

-C#

-HLSL

Overview

A mystery game made with a team of fourteen over the course of a semester.

Software & Languages Used

-Unreal Engine

-GitHub

-Unreal Blueprint

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